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Six Days in Fallujah Delayed Until 2022

Developer Highwire Games has announced that its upcoming controversial game Six Days in Fallujah has been delayed, and will now launch in 2022.

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In an announcement made on the developer’s blog, Victura and Highwire Games said that they are planning to “nearly double” the size of the development team. With that in mind, the game is being pushed back until “Q4 2022.”

“It became clear that recreating these true stories at a high quality was going to require more people, capital, and time than we had,” according to Victura CEO Peter Tamte. “Doubling our team is just one of many things we’re doing to make sure Six Days in Fallujah brings new kinds of tactical and emotional depth to military shooters.”

Six Days in Fallujah was conceived of by a Marine who was badly wounded during The Battle of Fallujah, and developed in conjunction with “more than 100 Marines, Soldiers, and Iraqi civilians.” The game was initially announced way back in 2009 and almost immediately was surrounded by controversy due to the setting and appropriateness of the subject matter, which seemingly led to a halt on the game’s release. It was then re-revealed in February 2021.”

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However, earlier this year, it was announced that Victura had contracted Highwire to work on the game and finish it. This announcement led to even more controversy popping up, with critics calling out the game for “trivializing” the actual victims of the battle, appearing to gloss over Iraqi perspectives, whitewashing the conflict, and acting as propaganda.

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